I've managed to get some basic (and knowingly buggy) shooting going, as well as a monster, who currently just sits there and does nothing to defend itself.
I've realised that, since I want the monsters to be room-based (that is, confined to the one room), it is really easier for me to implement the room-camera movement first, before implementing monsters completely, so that is what I will now be working on. Once that is done, adding monsters in procedurally should be quite easy.
Monsters will also be ablo to change room, once created?
ReplyDeleteNo. In the end monsters will be confined to their room, but in order to leave a room you must kill all the monsters in that room, so you can't move to another room when monsters are in existence anyway.
ReplyDeleteSeems legit ... ;)
ReplyDelete