First and foremost, graphics. I've changed the tile size from 32px to 40px, and added new graphics to floors, walls and doors. A comparison between the old version and new shown below:
As you can see in the second image, I have also added in a HUD, displaying the characters current items (which is currently only collected keys). Other things will be added here later (player health, stats, etc).
And of course, if you notice the lock-less door at the bottom, that's part of the new room objectives I've added. When the player enters a new room, if the room has objectives to complete, doors will close open entrance, and the player will have to complete the objective before being able to progress. Currently the only objective is 'kill all monsters in the room'. You can try this out at www.ronerackal.com

Nice progress!
ReplyDeleteNote: to kill the monsters, you need to shoot by clicking with the left button of your mouse.
Yep, forgot to mention that :)
ReplyDelete